We've addressed a crash that could occur when the host was holding a specific item. Here are the full release notes for the Patch 1.1.193:Īs an illustration, four of the crashes we've fixed in today's patch are direct reports from Sentry: You can find the full release notes for Patch 1.1.193 below. Update Oct 15th: Hexworks has just released yet another Patch, version 1.1.193, which brings a couple of updates, including fixes for various crashes, a workaround to the POS Calculation Crash, as well as an option to manually activate DLSS Frame Generation. The new patch also brings some other performance, balancing, bosses, PvP, visuals, audio, and other fixes. It also fixes an engine error that was happening on certain NVIDIA RTX 30 and 40 series GPUs, causing the game to crash, as well as the crash after the first cinematic during shader compile. In addition to DLSS 3 Frame Generation problems, the new patch will also check for outdated drivers at launch. Unfortunately, the new patch also disables the NVIDIA DLSS 3 Frame Generation in order to "prevent the crashes that some players are experiencing with their brand-new 40 series GPUs." Hexworks added that they are working with NVIDIA to deliver more stable drivers that should fix the issue. Lords of the Fallen only launched yesterday, and it has been plagued by various performance and stability issues, but luckily, Hexworks has already launched the new Patch 1.1.191, which should fix some of those issues.
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